In Standard, my big concern is Sheoldred, which is really punishing against mass-card-draw effects like this
Cards like Qiqirn Merchant and Balamb Garden, SeeD Academy also synergize with Towns, making it a solid add-on to the basic ramp strategy for this deck
Otherwise, these are very similar cards, and theyre both playable in stax/prison decks
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T-stand sold separately