We were only a couple of weeks into meeting as a Set Design team when we started to synthesize the elements that we wanted and went down a new path
A 6 mana 2/2 is normally an awful rate, but nuking all artifacts and enchantments, then getting a +1/+1 counter for each adds up extremely fast
$2.49 Emet-Selch, Unsundered Final Fantasy $0.69 Zodiark, Umbral God Final Fantasy $0.49 Summon: Brynhildr Final Fantasy $0.49 Zell Dincht Final Fantasy $0.49 Summoner's Grimoire Final Fantasy $0.49 Sazh Katzroy Final Fantasy $0.69 Firion, Wild Rose Warrior Final Fantasy $0.99 Dion, Bahamut's Dominant Final Fantasy $0.49 Ninja's Blades Final Fantasy $0.69 Matoya, Archon Elder Final Fantasy $0.49 Ultima Final Fantasy $0.59 Clive's Hideaway Final Fantasy 0 results found
I think one of the reasons for that is simple
Mass land destruction is often frowned upon in MTG 's Commander format, for example, as it dials back each player's progress in the game by multiple turns, and slows the game down a lot