Its a very uncharacteristic thing for red, but its powerful nonetheless
None of the dorks you can sensibly use with Channel return you a bunch of life or suitably protect you to make it consistent or safe enough to be a good strategy
Put the other card face-down on the battlefield as a 2/2 typeless, colourless creature

Commander: Araumi of the Dead Tide Creatures: Archetype of Imagination, Baleful Strix, Bazaar Trademage, Body Double, Corpse Connoisseur, Farfinder, Filth, Gravebreaker Lamia, Hunted Horror, Hunted Phantasm, Inverter of Truth, Massacre Girl, Myr Retriever, Nyxathid, Pack Rat, Phyrexian Dreadnought, Phyrexian Metamorph, Phyrexian Soulgorger, Pilgrims Eye, Rishadan Brigand, Rotting Regisaur, Tribute Mage, Wonder Artifacts: Altar of Dementia, Ashnods Altar, Bident of Thassa, Charcoal Diamond, Embalmers Tools, Fellwar Stone, Mind Stone, Sky Diamond, Surveyors Scope, Talisman of Dominance, Torpor Orb, Whip of Erebos Enchantments: Coastal Piracy, Death Match, Freed from the Real, Levitation, Reconnaissance Mission, Teferis Veil Instants: Ancient Excavation, Blink of an Eye, Chain of Vapor, Entomb, Into the Roil, Muddle the Mixture, Polymorphous Rush, Reality Ripple, Silence the Believers, Tales End, Trickbind, Whir of Invention Sorceries: Careful Study, Decree of Pain, Exhume, Fabricate, Final Parting, Footsteps of the Goryo, Reanimate, Sakashimas Will, Windfall Lands: 13 Island, 11 Swamp, Barren Moor, Command Tower, Dimir Guildgate, Dismal Backwater, Drowned Catacomb, Geier Reach Sanitarium, Jwar Isle Refuge, Lonely Sandbar, Polluted Mire, Remote Isle, Submerged Boneyard, Sunken Hollow, Temple of Deceit Giving a Dreadnought an Encore Properly contextualizing the cult status of cards like Phyrexian Dreadnought for players who came to the game far more recently can be difficult

Isnt this just a 3/3 for three that draws a card with a lot of selection