What this deck excels in: Massive toolbox of enchantment utility Lots of card draw effects Great defense from cards like Sphere of Safety Incredible mana ramp from Burgeoning and Mana Reflection Decklist: Sythis, Harvest's Hand Academy Rector Arbor Elf Archon of Sun's Grace Argothian Enchantress Avacyn's Pilgrim Celestial Ancient Destiny Spinner Dryad of the Ilysian Grove Eidolon of Blossoms Elvish Mystic Eternal Witness Fyndhorn Elves Jukai Naturalist Karametra, God of Harvests Llanowar Elves Mesa Enchantress Moon-Blessed Cleric Nylea's Colossus Reclamation Sage Sanctum Weaver Satyr Enchanter Setessan Champion Verduran Enchantress Eladamri's Call Enlightened Tutor Force of Vigor Nature's Claim Swords to Plowshares Green Sun's Zenith Idyllic Tutor Replenish Uncage the Menagerie Winds of Abandon Abundant Growth Aura Shards Aura of Silence Blind Obedience Burgeoning Carpet of Flowers Enchantress's Presence Exploration Felidar Retreat Fertile Ground Flickering Ward Grasp of Fate Greater Auramancy Heartbeat of Spring Karmic Justice Luminarch Ascension Mana Reflection Mirari's Wake Mirri's Guile On Thin Ice Opalescence Sigil of the Empty Throne Smothering Tithe Solitary Confinement Song of the Dryads Sphere of Safety Sterling Grove Survival of the Fittest Sylvan Library Utopia Sprawl Whip Silk Wild Growth Aetherflux Reservoir Bountiful Promenade Branchloft Pathway Brushland Canopy Vista Command Tower Dryad Arbor Flooded Strand Hall of Heliod's Generosity Marsh Flats Misty Rainforest Razorverge Thicket 8 Snow-Covered Forest 7 Snow-Covered Plains Sungrass Prairie Sunpetal Grove Temple Garden Temple of Plenty Wasteland Windswept Heath Wooded Bastion 10

Play Baru too early and itll just die to removal
I remember picking up the card and reading the textbox with a furrowed brow: Tap, add colorless, this mana cant be spent to cast a nonartifact spell Tap: add colorless
Removed from the pressures and structures of competition, the goal of the game shifted away from maximizing your chance of winning to maximizing the fun had while playing. It did this, primarily, by switching from a 1v1 format to larger, multiplayer games
Nemesis, Prophecy, Invasion and the non event that was Starter 2000 are what make up the year 2000