While every other FF is represented in the general boosters and the general set of cards, the sprawling nature of Commander Decks means that the four FFs that have a Commander Deck themed around them naturally have a huge advantage - their characters, stories, and worlds are far more heavily represented than the others
Essential info Players: 2 Difficulty: Easy Time to set up: 2 minutes Time to play: 20 - 60 minutes Age: 6+ Training wheels Crack open the box and you'll find an annotated board with rules for moment-to-moment gameplay, tokens to track damage, a holographic coin for determining who goes first, and three possible decks to choose from - Fire, Electric, or Psychic
If that card has been reprinted in a set that has the standard legal regulation letter, then you can continue to use that art/version of the card
In all but the most efficient token decks you will never actually target 100 creatures
Necroface, 1 Grass Superheavy Samurai Thunder Dragon Bystial P.U.N.K