That proved to be too good, so we had you sacrifice the tokens at the end of your turn

4 Starfield Mystic 2 Paradise Druid 2 The Birth of Meletis 4 Wolfwillow Haven 2 Dryad of the Ilysian Grove 4 Setessan Champion 4 Archon of Sun's Grace 1 Nylea, Keen-Eyed 4 Calix, Destiny's Hand 1 Cavalier of Dawn 3 Elspeth Conquers Death 1 Castle Ardenvale 8 Plains 6 Forest 4 Temple Garden 4 Temple of Plenty 2 Fabled Passage 4 Banishing Light 2 Sky Tether 4 Eidolon of Obstruction 4 Thrashing Brontodon 3 Shatter the Sky 1 Nylea, Keen-Eyed 1 Elspeth Conquers Death To play a successful enchantress deck, you need a few things: you need something that draws you cards off of playing enchantments (this is the "enchantress" part of the deck, named after Argothian Enchantress which is still the engine in Legacy versions), you need a way to make your enchantments cheaper, you need enchantments to stay alive in the early game because games involving enchantress decks tend to be very grindy, and you need a way to actually win the game

Baleful and Tidehollow Strixes are excellent early-game rattlesnakes alongside Oona's Gatewarden
The card is now legal only in Legacy and Vintage, but it's restricted in Vintage and many people have said it should be banned from Legacy
March of the Machine and March of the Machine Commander added a solid number of knights to the mix