This mom-adjacent is a goblin lord who can save other creatures and is pretty on rate for that ability, so why not
It will be neither day nor night until a player controls a permanent with daybound or nightbound, or a spell or ability says "it becomes day" or "it becomes night." You can destroy the initiative designation with Naturalize 2
So, to some extent, Koth is an incentive to go Mono-Red or close to it, and if you can do that, obviously the -3 will kill most stuff, but on a board that is built out at all, your opponent can still easily deal with Koth This will be able to attack with higher power a decent chunk of the time for sure, but the times where it is just a lowly 2/3 will feel pretty rough
There's no initial mana investment
For those treating Magic as both hobby and investment, success isnt about chasing the next spikeits about understanding the forces that cause one