base {p} and {g} equal to the number of haunt counters on it
Go again Piercing 1 (If this is defended by an equipment
you may destroy Breeze Rider Boots
Set: Promo Finish: Cold Foil Type: Hero Rarity: Promo Class: Draconic Life: 20 Intellect: 4 The first time each turn another hero becomes the target of a source that would deal lethal damage
Set: History Pack 1 Finish: Regular Type: Action Subtype: Attack Rarity: Majestic Class: Generic Cost: 2 Power: 6 Defense reaction cards can't be played to Command and Conquer's chain link
Soulbond Resolve [DTD047] (Dusk Till Dawn) Cold Foil HER015-P base {p} and {g} equalSet: Dusk Till Dawn Finish: Cold Foil Type: Equipment Subtype: Chest Rarity: Legendary Class: Light Warrior When this defends, you may charge your hero's soul. (Put a card from your hand face up under your hero card.) The first time you would be dealt damage each turn, if you've charged this turn, prevent 1 of that damage. Temper (When the combat chain closes, if this defended, put a 1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)