Then if you control thirteen or more Doctors, you win the game
They can only take one or two hits each and aren't very good for attacking (or 'Challenging') your opponent's cards, but they cost a mere one Ink to deploy, meaning you can drop them on turn one
What's not to like about an enchantment that can stop attackers, save your blockers, make your creatures invulnerable to removal, give you free morphing, and allow recursion of comes-into-play abilities -- for free
just grab 3 Draft Boosters each, pass them and pick 2 cards at a time, add some lands to build a 60-card deck, and let the fun begin 34 LEGENDARY CARDS IN EVERY PACKeach booster contains 3 nonfoil Legendary cards, plus the possibility of a Traditional Foil Legendary card of rarity Uncommon or higher MULTIPLE RARES IN EVERY PACKevery Commander Masters Draft Booster contains 24 cards of rarity Rare or higher, including at least 1 Rare or Mythic Rare Legendary card FOIL IN EVERY PACKevery booster contains 1 Traditional Foil card of any rarity CONTENTS24 Commander Masters Draft Boosters, 20 MTG cards in each pack
IMPORTANT NOTE: Online orders will be delivered no earlier than March 22nd, 2025