Before we get into the juicy details, however, there are some important caveats to go over
It builds armies, protects its key pieces, and slows the table down with taxes, exile, and rule-setting effects
Rough and Tumble Creature (24) Asmodeus the Archfiend Black Dragon x2 Cleaving Reaper Cragplate Baloth Dauntless Survivor x4 Dragonsguard Elite Karfell Kennel-Master x2 Murasa Brute x3 Oran-Rief Ooze Scurrid Colony x3 Specter of the Fens x2 Vampire Spawn x3 Instant (6) Might of Murasa x4 Oblivion's Hunger x2 Sorcery (3) Rabid Bite x3 Land (27) Evolving Wilds x4 Forest x12 Swamp x11 There isnt a ton of synergy between the black and green cards in Rough and Tumble
You'll still need some cards dedicated to lore generation, but being more open to challenging will really help you control the board better
In order to accomplish this we will involve the school board, administrators, highly qualified professional staff, students and representatives of all communities