FIGHT DRAGONS WITH DRAGONSReturn to Tarkir for an epic battle between dragons and clans
The idea is simple: play creatures, increase their power with equipment, then smash face for tons of damage and value
Table of Contents show What Are Modern Cards in MTG

Advanced Search Sets Random Syntax Ademi of the Silkchutes Aerial Guide Air Marshal Alessos and Pras, Acrobats Ana Disciple Appa, Aang's Companion Appa, Loyal Sky Bison Arala, Hedron Scaler Arborea Pegasus Archpriest of Iona Arrogant Poet Atmosphere Surgeon Baaallerina Balloon Peddler Bant Battlemage Battleflight Eagle Baxter, Fly in the Ointment Beetle, Legacy Criminal Beetleform Mage Blessed Hippogriff Bre of Clan Stoutarm Brightfield Glider Burdened Aerialist Caller of Gales Callous Deceiver Candlegrove Witch Canopy Dragon Canyon Vaulter Cavalry Pegasus Chasm Drake Cloudgoat Ranger Coastal Hornclaw Cobalt Golem Cromat Crookclaw Elder Crovax the Cursed Daring Skyjek Disciple of Kangee Dragon Whisperer Dragonsoul Knight Dreadwing Dropkick Bomber Dross Hopper Dukhara Peafowl Eddytrail Hawk Eidolon of Astral Winds Encouraging Aviator Escaped Shapeshifter Estinien Varlineau Eutropia the Twice-Favored Eztli of the Thousand Moons Faerie Guidemother Falkenrath Torturer Farideh, Devil's Chosen Fearless Fledgling Finch Formation Fledgling Griffin Fledgling Imp Fledgling Osprey Flensing Raptor Floodgate Flowstone Sculpture Flowstone Thopter Gale Swooper Gargoyle Sentinel Garrison Griffin Geyser Glider Ghost-Lit Drifter Gliding Licid Glintwing Invoker Glorifier of Dusk Goblin Balloon Brigade

Cards that let you take an extra turn are very powerful because they let you play twice, which means you naturally draw two cards and play two lands over two turns while your opponent doesnt get to play at all