Desert Bloom decklist by card type 100 cards Updated July 22, 2026 Lands 40 1 Abraded Bluffs 1 Bristling Backwoods 1 Cactus Preserve 1 Command Tower 1 Conduit Pylons 1 Creosote Heath 1 Desert of the Fervent 1 Desert of the Indomitable 1 Desert of the True 1 Dunes of the Dead 1 Evolving Wilds 7 Forest 1 Hashep Oasis 1 Jungle Shrine 1 Krosan Verge 1 Mirage Mesa 4 Mountain 1 Painted Bluffs 6 Plains 1 Ramunap Ruins 1 Scattered Groves 1 Scavenger Grounds 1 Shefet Dunes 1 Sheltered Thicket 1 Sunscorched Divide 1 Terramorphic Expanse Creatures 28 1 Ancient Greenwarden 1 Angel of Indemnity 1 Angel of the Ruins 1 Avenger of Zendikar 1 Dune Chanter 1 Eccentric Farmer 1 Elvish Rejuvenator 1 Genesis Hydra 1 Hazezon, Shaper of Sand 1 Kirri, Talented Sprout 1 Nantuko Cultivator 1 Nesting Dragon 1 Omnath, Locus of Rage 1 Oracle of Mul Daya 1 Perennial Behemoth 1 Ramunap Excavator 1 Rumbleweed 1 Sand Scout 1 Satyr Wayfinder 1 Scaretiller 1 Scute Swarm 1 Skullwinder 1 Springbloom Druid 1 Sun Titan 1 Titania, Protector of Argoth 1 Turntimber Sower 1 World Shaper 1 Yuma, Proud Protector Sorceries 15 1 Cataclysmic Prospecting 1 Decimate 1 Descend upon the Sinful 1 Embrace the Unknown 1 Escape to the Wilds 1 Explore 1 Hour of Promise 1 Magmatic Insight 1 Map the Frontier 1 Requisition Raid 1 Sevinne's Reclamation 1 Thrilling Discovery 1 Vengeful Regrowth 1 Winding Way 1 Wreck and Rebuild Instants 8 1 Bovine Intervention 1 Electric Revelation 1 Harrow 1 Heaven // Earth 1 Path to Exile 1 Return of the Wildspeaker 1 Unholy Heat 1 Valorous Stance Artifacts 5 1 Arcane Signet 1 Chromatic Lantern 1 Perpetual Timepiece 1 Sol Ring 1 Swiftfoot Boots Enchantments 4 This precon runs no Game Changers, which keeps a stock build at Bracket 2

He can quest and probably survive at least one turn, and can be used in combos later
The creature's mana value is checked only as Fatal Push resolves
But I still objectively feel like it slides in here perfectly
Jan Jansen, Chaos Crafter is another interesting one, allowing you to sacrifice an artifact to get two, whether turning noncreatures into two constructs or a creature into two Treasures