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Pathfinder Adventure Path #206: Bring the House Down (Curtain Call 3 of 3) D&D 5E Accessories All armaments including beam rifles

SKU: 40090525111

4.3
USD29.99 USD66.99

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Description

All armaments including beam rifles

• Competitive Exploration: Race against others to fulfill prophecies

this product does not grant proficiency with Greatswords

Collect Alien Puppies and decide which ones to place in your backyard

it is your task to keep the mainland running by providing the cities on the grid with the supplies they need to fend off the plague

Pathfinder Adventure Path #206: Bring the House Down (Curtain Call 3 of 3) D&D 5E Accessories All armaments including beam riflesThe final curtain rises in this thrilling conclusion to the Curtain Call Adventure Path! As your opera's premiere approaches, a divine conspiracy threatens to turn opening night into a catastrophe of cosmic proportions. Adventure Features: Designed for four 18th level characters Epic conclusion to the three part Curtain Call series High stakes blend of theatrical drama and divine conflict Key Adventure Elements: Manage a major theatrical premiere

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