After the subgame ends, each player shuffles their cards from the subgame to re-form their main-game library (and Attraction deck, if applicable), and they return to the main game from the point they left off, with Tug of War finishing resolving and the winner of the subgame getting their reward
I enjoy this card in decks where one half of a two-card combo is an artifact
Both are amazing cards in this deck but realistically looking at them now, Hedron CrabHedron Crab is only really good in landfall-centric decks and Wall of FrostWall of Frost has just been power crept out of the format by cards like Charix, the Raging IsleCharix, the Raging Isle
Over the years, Ive dabbled with cards that care about artifacts and some of the cards that do heavy lifting for artifact decks are those that naturally add high artifact counts to the board for decks that care about that, but are also solid cards for decks that dont care about artifact counts
Outside of the Magic Arena Starter Kits, there is no cheap entry-level product to play as-is out of the box