Once you have lots of green creatures, Force of Will is really inefficientfor reference, see all of the Bant decks from a few years ago that didnt play Force of Will because they needed all of their cards
The more times you tap it, the more cards you will draw, but also the more damage you will take at the start of your next turn, which seems like a delightfully flavorful way to express the tempting but costly power of using The Ring
While it can add up slowly, it gives your opponents time to find their answers to your stax pieces
Gallery and List of Warp Cards All-Fates Stalker Anticausal Vestige Astelli Reclaimer Broodguard Elite Bygone Colossus Codecracker Hound Drix Fatemaker Eusocial Engineering Exalted Sunborn Germinating Wurm Haliya, Guided by Light Knight Luminary Loading Zone Mechanozoa Memorial Team Leader Mightform Harmonizer Nova Hellkite Perigee Beckoner Pinnacle Emissary Possibility Technician Quantum Riddler Rayblade Trooper Red Tiger Mechan Sinister Cryologist Starbreach Whale Starfield Shepherd Starfield Vocalist Starwinder Susurian Voidborn Timeline Culler Weftblade Enhancer Weftstalker Ardent Best Warp Cards #12
Few if any compelling playables remaining in your pool, none of which seem worth more to you than a 19th land