Some of the first cards that we saw spoiled with the mechanic were Arlinn, the Pack's Hope and Tovolar, Dire Overlord, two impressive cards if you ask me
So let's take a look at the cards you need for 'Mythical Island Tale of Adventure': Mythical Slab #65 (Two Diamond) Budding Expeditioner #66 (Two Diamond) Mew ex #83 (Rainbow / Two Gold Star) Celebi ex #85 (Immersive / Three Gold Stars) Rewards: Celebi Emblem
MODERN HORIZONS 3: MULTICOLOR Arna Kennerud, Skycaptain is basically Syr Gwyn if youd rather play blue
Electrode (2/64) has a niche following among Electric-type collectors, and Clefable (1/64) benefits from its Fairy-type popularity in later generations, but neither commands a significant premium over the other budget holos
Brokers Confluence I just dont feel like I want to keep 5 Bant mana up and pass the turn, but being able to save three creatures from a board wipe, add +3/+3 to all your creatures with +1/+1 counters, get your planeswalkers in ultimate range on an opponents end step, and then, yes, sure, I guess, stifle something, or three somethings, well, yes, Brokers Confluence is a powerful Bant card