$0.59 Fang, Fearless l'Cie (0381 - Borderless) Final Fantasy Variants $1.79 Vaan, Street Thief (0390 - Borderless) Final Fantasy Variants $1.79 Raubahn, Bull of Ala Mhigo (0388 - Borderless) Final Fantasy Variants $0.35 Omega, Heartless Evolution (0347 - Borderless) Final Fantasy Variants $3.99 Squall, SeeD Mercenary (0402 - Borderless) Final Fantasy Variants $2.49 Noctis, Prince of Lucis (0401 - Borderless) Final Fantasy Variants $3.49 Firion, Wild Rose Warrior (0386 - Borderless) Final Fantasy Variants $0.99 Tellah, Great Sage (0349 - Borderless) Final Fantasy Variants $2.99 Hope Estheim (0396 - Borderless) Final Fantasy Variants $0.35 Zidane, Tantalus Thief (0405 - Borderless) Final Fantasy Variants $1.29 Seifer Almasy (0389 - Borderless) Final Fantasy Variants $2.29 Ardyn, the Usurper (0379 - Borderless) Final Fantasy Variants 0 results found
Hard counterspells Immediately negate the spell being cast
Bruise Tarl will give target creature you control double strike and lifelink until end of turn when he enters the battlefield or attacks
The reason I bring this up is because youre more likely to have access to at least one part of your combo thanks to Junk Arm or just having it in hand
Walking Ballista (and to a lesser extent Hangarback Walker) also makes a great enabler in the early game or a giant threat in the mid/late game