We're well and truly in "great out of the box" territory now, and Silverquill Influence requires no upgrades to be a fun, competitive deck at your local game night
Rebels can truly punish any opponent who is trying to play a slower game, particularly one based on one-for-one removal, by simply chaining together searchers and making it impossible for their opponent to keep up with a steady stream of creatures
Endurance, Fury, and Solitude are the best of the bunch, though Subtlety and Grief still see some play
Against slower decks, many of those same cards put pressure on your opponent and surgically deprive them of their bombs, especially backed up by countermagic like Logic Knot and even Traumatic Visions
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