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Archived from the original on December 2, 2020
You generally want to block with exactly enough if a creature has more power than toughness, one extra if the creature has equal power and toughness, and several extras if a creature has less power than toughness, but those guidelines are very flexible
Decks like The Wise MothmanThe Wise Mothman, Captain N'ghathrodCaptain N'ghathrod, and The MindskinnerThe Mindskinner will want The Water CrystalThe Water Crystal the most, as it turbo charges their milling shenanigans quite a bit
This beautifully illustrated 1/2 Human Druid instead nets you card draw when an enchantment hits the graveyard, an unusual twist