Maindeck 3Plains 4Cloud, Midgar Mercenary 3Cori-Steel Cutter 2Mountain 4Flowerfoot Swordmaster 4Heartfire Hero 4Emberheart Challenger 4Manifold Mouse 4Voice of Victory 1Coral Sword 4Monstrous Rage 4Cavern of Souls 1Rockface Village 4Inspiring Vantage 4Battlefield Forge 4Sunbillow Verge 2Restless Bivouac Sideboard 2Torch the Tower 2Soul-Guide Lantern 2Lithomantic Barrage 1Authority of the Consuls 1Sword of Once and Future 2High Noon 1Break the Spell 1Destroy Evil 1Sword of Forge and Frontier What We Got Right A few things that we got right as a team: Izzet being incredibly popular and successful
Ice Age, meanwhile, had no such problems where cards all over different colours all show off the frozen landscape that has befallen Dominaria
This commander gives off serious Edgar MarkovEdgar Markov vibes by giving you tokens for casting a specific type of creatures, but with the added potential for artifact synergies
Slot this in if your meta is full of people running small tokens, or you have a Torbran, Thane of Red Fell deck and Blazing Volley is starting to lose its kick
For limited the big changes are the addition of list cards, less commons, one less playable card, and a chance for up to four Rares