Featuring the newly revamped Amass mechanic, Sauron brings his army and a lil buddy along for the ride every time he gets cast from the Command Zone (or anywhere, for that matter) The deck has multiple Graveyard shenanigans-related cards, with the return of the cycling and flashback mechanics, alongside a small thievery/stealing theme thrown in to make for spicier gameplay Playability The main, big-bad Sauron, Lord of the Rings loves Graveyard shenanigans
But to consistently get that cost reduction you would need a good amount of Pans in your deck and there aren't really many I would consider worth playing
As a painter, I also admire the loose and expressive brushstrokes of Drew Tuckers work
Cheap because you still need mana available to cast your madness cards, controlled because you only want to discard your madness cards not just random ones, and repeatable so you can use it as your madness engine
Decks that wanted Soul Wardens nine through twelve played these in the main, but they mostly came out of the board whenever the protection ability was relevant