Pocket's Genetic Apex set is A1, and the Mysthical Island booster pack that joined it last month is A1a, so it's probably safe to assume the next set's code will be A2
from scipy.stats import hypergeom import numpy as np # Supress scientific notation np.set_printoptions(suppress=True) def calculate(M, n, N): [M, n, N] = [M, n, N] rv = hypergeom(M, n, N) x = np.arange(0, n+1) return rv.pmf(x) * 100 calculate(60, 4, 7) This script outputs [60.05, 33.63, 5.93, 0.38, 0.01 ] , which are the probabilities of drawing zero, one, two, three, or four BVP, respectively
If you track both, you can balance reliable recurring deals with timely surprise drops
On the other hand, it made my job easier to have really cool monsters to draw that already had pretty cool designs, so I was able to build off of those
Always compare suspicious cards against known genuine examples whenever possible