It's full of references to the classic Clue boardgame, though there's perhaps an even greater emphasis on the new-to-Magic cards, which are less Clue-inspired and more just Commander cards that gel with the themes and past mechanics of different Ravnica sets
Still, a card like this is better in the early game, and has diminishing returns as the game goes on, and you cant count having treasure early, so dont expect to fire this off on turn one or two for the more effective mode This doesnt have good base stats, but it does have a good combat damage trigger
There are no layers to manage, no bleed zones to stress about, and no file formats to convert
Most aggressive decks fold to a well-timed board wipe, but Exemplar ensures your army stays put
You may put that card on the bottom.) You can't exert a creature unless an effect allows you to do so