Continue the subset of cards that don't care if you connect with an opponent, but rather look to any combat damage dealt, so these become super effective: Five-Alarm Fire, Holy Avenger, Sword of Hours, Lost Jitte, Tamiyo, Field Researcher, and the infamous Umezawa's Jitte
Greens plan was to attack with a big creature, force some damage with trample, and maybe use a combat trick like Giant Growth
Delirium Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard
(2023-06-16) Frodo, Sauron's Bane's first ability checks whether it's a Citizen, and its second ability checks whether it's a Scout
That's okay, though, so are we