It's rare you play a game where you're up on every resource, so this almost always gets some value
It's pretty strong, so you'll want to add in haste where possible, since each dork you control with power greater than their base power gets +1/+1 counters to grow permanently equal to the difference, and then will do it again
The first is that you get to dig 1 card deeper which is important when youre just trying to assemble all the pieces to go off
After all the time and effort I put into getting to Worlds, let me tell you that winning your first match is nothing short of euphoric
Our Dragons Are Different: Like in the real life card game, there is no Dragon Energy, so Dragon types need a mixture of other Energy types (Water and Electric for the Dratini line, Water and Fire for Druddigon, Fighting and Electric for the Jangmo-o line, and so on) to use their attacks