But let's just keep this between us, okay
but really
You need a hefty self-mill theme since five cards is a lot, but its achievable
Solphim, Mayhem Dominus Solphim, Mayhem Dominus doubles non-combat damage dealt to opponents and permanents they control, and thats what we should focus on when building this commander
The deck then features a number of incredibly powerful creatures, many of which have strong secondary abilities including Surge Engine (unblockable, card draw), Rootwire Amalgam (massive creature token), Obstinate Baloth (life gain), Boulderbranch Golem (life gain), Rust Goliath (Reach, Trample), and Su-Chi Cave Guard (Ward, Vigilance, additional acceleration)