If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel
It includes six Scarlet & Violet151 booster packs
Includes Flooded Strand, Polluted Delta, Bloodstained Mire, Wooded Foothills, Windswept Heath, Scalding Tarn, Verdant Catacombs, Marsh Flats, Arid Mesa, and Misty Rainforest
If your untap step is somehow skipped as your next turn begins, your phased-out permanents won't phase in until the next untap step you actually have, but you'll no longer have protection from everything and your life total can change again
Bouncing your own stuff is horrendous for tempo but none the less is often worth doing in the long games where you rely on a certain threat to win or really need the extra value from an enter the battlefield effect