Ways to sacrifice artifacts for value are a must, and thankfully, there are a lot of them in Mono-Red
To blend popularity and performance into a single metric, I assigned points to each deck based on its rectified net wins (calculated as the number of match wins minus losses, with negative values treated as zero)
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It works well with token making strategies that make small dorks like the 1/1s you see with Soldiers, Squirrels, Goblins or Saprolings
Typical Characteristics Standard antique shop items Regularly available Moderate collector interest Confidence Factors Common card type with low value, making counterfeiting less profitable