I think the one thing I would've liked to see more of in the list are summon cards: if you look at our commander options, Tidus, Yuna's Guardian and Yuna, Grand Summoner, both clearly work exceptionally well with the new summon creatures like Summon: Valefor as Tidus can remove lore counters to keep them around longer and Yuna can pump up creatures when the summons die, and that's a unique new game design space that would differentiate the deck from more generic +1/+1 Counter lists out there
However, it functions all the same, just has a few different themes that don't synergize too well with each other
The deck does play other extra mana effects to help cast your dragons because they're usually expensive in cost
while you dont see much of it in Commander (at least, I dont), its a stunning Cube card that offers red decks a variety of powerful effects
Scions & Spellcraft Scions & Spellcraft has one of the best commanders of the year, Y'sthola, Night's Blessed, but the deck itself needs work