Since Magic was first developed by Richard Garfield, a 15-card booster was his vision, Rosewater said, years before designing for Draft was even a thing. With a chance to rethink that number, R&D settled on a play booster containing 14 cards because that number did the best job of giving us the play experience we wanted. The change from 15 to 14 playable cards in a booster impacted future set designs as well, as with one fewer common slot, R&D adapted by making less unusable commons, at least from a Limited perspective
Whether you're learning the Disney Lorcana rules, taking one of the best Lorcana Starter Decks and beefing it up, or building a deck from scratch, there's nothing quite like opening 24 Disney Lorcana packs off the bounce
Thats the nature of Magic: The Gathering
There are fifteen Doctor cards, representing different regenerations of the eponymous Time Lord
In Game 2 I operate as I had in previous rounds