I think heads up play would benefit from going up to 24 or 25 starting life total but I think any more than that, regardless of format and starting hand size, would start to hurt the game as it currently looks
2011/12/21 22:13 2011/12/21 22:13 After all, the hand cost is painful, and it can not be used universally Considering the existence of Kreis, it can't be helped, but
Vintage boxes from eras like XY (which first introduced Megas) have seen compound annual growth rates (CAGRs) of 15-35%, with some like Base Set projecting massive value increases over time
Choco-Comet however stands out because it also gives you a chocobo token, essentially turning it into a Flametongue Kavu that deals X damage
They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have colons in their reminder text