The downside of this eldrazi commander is that, unlike its older version, it has no way to defend itself, and there are plenty of colored eldrazi that would be a great fit here but you cant play due to the color identity
Wildsear, Scouring Maw Where Bello builds Animated Army around a token strategy incorporating both Artifacts and Enchantments, Wildsear goes for a more streamlined path, focusing on boosting Enchantments and building up board presence through cascade
As is so often the case with the best cards, it only costs you 1 red mana, perfect start
Doesn't do anything until turn four, which sometimes forces us to play less efficiently to make Ragemonger meaningful
Time Sieve needs to be on the battlefield first, and when you begin your upkeep with Thopter Assembly as the only thopter on the battlefield, it will create five 1/1 tokens, which you will use as sacrifices to your Time Sieve