Aladdin, Heroic Outlaw x1 Aladdin, Street Rat x3 Donald Duck, Boisterous Fowl x2 Captain, Colonels Lieutenant x2 Lefou, Investigator x1 Pongo, Ol Rascal x3 Rapunzel, Letting Down Her Hair x3 Scar, Fiery Usurper x2 Sergeant Tibbs, Courgageus Cat x3 Stitch, Abomination x1 Dragon Fire x3 Hes Got a Sword x2 Shield of Virtue x2 Aladdin, Prince Ali x2 Cruella De Vil, Miserable as Usual x1 Duke of Weselton, Opportunistic Official x2 Horace, No-Good Scoundrel x3 Iago, Loud-Mouthed Parrot x1 Jasper, Common Crook x2 Mad Hatter, Gracious Host x3 Megara, Pulling the Strings x3 Mickey Mouse, Steamboat Pilot x3 Peter Pan, Never Landing x2 Mother Knows Best x3 Stampede x2 Steal From the Rich x1 Vicious Betrayal x2 Stolen Scimitar x2 Sapphire and Steel The Sapphire and Steel deck is built around quickly ramping up the Inkwell and protecting characters using Bodyguards and Ward
Boon of the Spirit RealmBoon of the Spirit Realm is a great new anthem for all those tokens you make with your enchantments
You may even find the original schematics, with Retro-Frame Artifact cards featuring alternate art that showcases the inventors sketches and designs
The deck seems similarly poised to fight a decent control matchup
It's strong in most mono-Black decks, blink decks looking for lands, ramp decks looking for more ways to ramp out lands in the creature base and midrange decks that have loads of card advantage ETB dorks like this to use and abuse