Because the set invites cross-ink buildsAmber/Sapphire, Amethyst/Steel, and so onresource infrastructure pulled extra attention
What to watch next Archazias Island is set 7
If you've already got a lot of cards from The First Chapter, apart from the guaranteed foils in the 2 decks, it might be more cost-effective to put your money towards boosters, unless you're looking to pick up the cards from either of the starter sets quickly, then the fixed nature of the decks will get you those quicker than randomized boosters
Each colour is associated with a strategy: Steel hits hard, Sapphire is slow and strategic, Ruby hits fast but weak, Emerald is about thinking beyond the playing field, Amythest nerfs your opponent and Amber heals and buffs your deck
Its easy to run out of cards because even though you start with a hand of seven and draw one card per turn, every turn youll typically be placing one card into your Inkwell and playing one or two characters/actions/items, so after four or five turns your hand will be empty