At the end of each of your turns, you essentially draw a card from the deck of each opponent with three or more poison counters, which you can then play at any time, using mana of any color
To me, this card seems like it will trigger with a lot of different effects: Lurking Predators, Resurrect effects (undying/persist), Blink effects, casting your general (if 3+ power), you name it
Cartel Aristocrat | Illustration by James Ryman Creature (30) Cartel Aristocrat x4 Champion of the Parish x4 Silverblade Paladin x2 Falkenrath Aristocrat x4 Knight of Infamy x3 Doomed Traveler x4 Zealous Conscripts x2 Skirsdag High Priest x2 Restoration Angel Boros Reckoner x4 Instant (4) Orzhov Charm x4 Sorcery (2) Land (24) Godless Shrine x4 Plains x3 Isolated Chapel x4 Cavern of Souls x3 Clifftop Retreat Blood Crypt x4 Vault of the Archangel Sacred Foundry x4 Sideboard (15) Skirsdag High Priest Obzedat, Ghost Council x2 Sorin, Lord of Innistrad x2 Tragic Slip x3 Rest in Peace x2 Blasphemous Act x2 Lingering Souls x2 Mentor of the Meek The name Aristocrats comes from this Mardu deck Tom Martell piloted to a win in Pro Tour: Gatecrash back in 2013
As long as the creatures get through, they can have any ability that gets the job done
Force of Will Banned in most formats, this is another card that has a home in Vintage and Legacy