As someone whos been utterly crushed by this saga on multiple occasions, let me tell you its certainly not a fun time to play against
I also found the slider at the top of this store page convenient, since it highlights sets which are and are not legal in Standard
I am unsure how many of each of these I would play in an Esper Control deck, since we have some lands to work with already and they are very weak when drawn later in the game
Also, Im heavily biased towards new cards (sorry, reprints) and Standard playability, but Im also including an interesting Commander card here and there, not to mention the legendary powerhouses people are already trying to build around
The deck then features a number of acceleration and mana fixing spells to help cast your allies ahead of curve and generate massive pressure, as well as powerful removal and disruption spells to derail your opponents