Zeraora has a devoted following that has been waiting a long time for a centerpiece moment, and the Japanese market has been indecisive about how much thats worth, running the card up and back down more than once since May
This is a great way of repeatedly removing cards from an opponent's graveyard , particularly since you receive some nice bonuses while you do so: whenever a creature card is exiled this way, a +1/+1 counter is put on the Froghemoth, and whenever a noncreature card is exiled this way, you gain one life
Being a fairly robust and serious threat with the ability to lock out one thing as long as he is in play and attacking he is more all round playable than Jwar Isle
(Damage and effects that say destroy dont destroy it.) Illustrated by Alexander Lozano Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Legal Modern Not Legal Brawl Legal Legacy Legal Comp
Arna doubles all auras when our enchanted creatures attack so all of these deal more than double damage, making swings for 30+ damage incredibly easy