Although it can only be activated at sorcery speed, hence its inclusion here as a shout out, rather than a proper spot
It sounds basic, as "if they're playing a lot of creatures then play Wrath of God!" isn't exactly ground breaking advice, but in a brand new format where the ground rules are currently being written being basic isn't bad

Commander Creatures Avian Oddity Bloodhaze Wolverine Drannith Healer Drannith Stinger Faerie Vandal Flourishing Fox Greater Sandwurm Imposing Vantasaur Irencrag Pyromancer Lava Serpent Loch Dragon Niv-Mizzet, Parun Prickly Marmoset Rielle, the Everwise Rooting Moloch Sanctuary Smasher Savai Thundermane Snare Tactician Splendor Mare Thieving Otter Valiant Rescuer Noncreature Spells Coordinated Charge Frostveil Ambush Hampering Snare Memory Leak Migration Path Monstrous Step Ominous Seas Raugrin Crystal Reconnaissance Mission Shark Typhoon Unpredictable Cyclone Will of the All-Hunter Wilt Zenith Flare Lands Blood Crypt Breeding Pool Command Tower Fabled Passage Godless Shrine Hallowed Fountain Indatha Triome Ketria Triome Raugrin Triome Sacred Foundry Savai Triome Steam Vents Stomping Ground Temple Garden Watery Grave Zagoth Triome 2 Plains 3 Island 3 Mountain Cycling in Commander The cycling mechanic has been around since Urzas Saga , so playing cycling in Commander gets you access to a host of new payoffs

With a distinctive cry, "Pika Pika," Pikachu's electric abilities and adorable appearance have made it a global sensation
The sneaky card to watch out for here is Drown in the Loch, as its still a played card in Modern and occasionally in Pioneer