This is a toolbox deck with options for removing characters and items, blocking quests, returning characters, or gaining lore straight away
Grapple with the Past A bit of a cube gem
Once you get a couple on the board, it's trivial to start dishing out heavy damage - something you can increase by adding similar creatures like Firebrand Archer and Guttersnipe to the mix
When an effect removes all abilities from a creature, turning it into a vanilla creature (like say, through Kenriths Transformation), it can still deal Commander Damage, because the card itself is considered your Commander not the creature, its name or rules text
There wont be many games where you get to cast Excalibur IIExcalibur II on turn one, but itll still give lifegain decks a sizable threat when cast in the mid-game