Continuing with the planeswalker similarities, sagas have a few ways to optimize them, such as: Adding extra lore counters to trigger its abilities faster (Atraxa, Praetors' Voice) Removing lore counters to keep using specific triggers (Chisei, Heart of Oceans) Finding ways to play your sagas at instant speed so you can play them before your precombat main phase and get two lore counters on the first turn (Raff Capashen, Ship's Mage) With the new mechanics covered, let's start talking about individual cards
Either way, understanding the focus of a specific set is crucial to crafting decks that fall in line with the themes of that set
I think this card is currently solid, but may end up becoming a build-around card, in a deck with a bunch of other Rush cards
You could spread the poison around, but that could lead to players picking you off as you get closer to 10 on each of them
Rank: Fun in the 99 Kefka, Dancing MadKefka, Dancing Mad Big Rakdos commander that has a powerful effect and scales with the power of the table