Black-Red: Outlaws Black-Red has two stand out mechanics: First it's all about having Outlaws (Assassins, Mercenaries, Pirates, Rogues, and Warlocks) and second it also supports the crime committing mechanic
There's lots of ways to sacrifice Eggs to trigger them, and there's even cards that double Atla Palani's effect to really swarm the battlefield
Theres also Mind Flayer, but I struggle to believe doubling down on that card isnt a win more
According to 17Lands, Lasting Tarfire has, at the time of writing, the worst "Improvement In Hand" rate of any card in the set at -4.3%
Many decks across formats come close to meeting its "all nonland cards in your deck must share a card type" restriction, but most of these decks need a handful of cards of other types to really function