Maybe the "must" shows that it's a cost, IDK.) Pyro: I think this one is actually my favourite, since it's really playing the idea of a 5000 ATK nightmare to the hilt
Its an important distinction to make, because if a mechanic is not inherently broken in all cases (and very few are) then you can make the case for a new set figuring out how to implement them in a way which avoids the pitfalls of previous overpowered designs
Brudiclad, Telchor Engineer Here we have Brudiclad, Telchor Engineer, an artificer commander that gives all your creature tokens haste in addition to generating 2/1 artifact tokens at the beginning of combat on your turn
Everyone has seen the iconic image of the Midgardsormr struck through by Sephiroth when you travel through the area after, showcasing his immense power after the fight you and your party went through first
Weavile also has a decent attack in Feint Attack, which allows you to snipe for 30 damage for DC