Sometimes you think a game will be a little unbalanced but not that bad, only to get completely wrecked by one or two much more powerful or synergistic brew
While it is expensive and somewhat slow, if you can untap with it on the battlefield and a grip full of cycling cards, the game should quickly get out of hand, despite the randomness inherent in Unpredictable Cyclone
Several years ago, this led us to ask the question, "Are there different types of boosters we could make that would excite a different audience than what our normal Draft Booster is aimed at?" The first booster to come from this line of thinking was the Theme Booster
The +1 draws an artifact each time you use it, and since you are digging five cards down, you almost always find something useful
These builds focus on cantrips, countermagic, removal, and wincon spells