That character gains the Rush keyword meaning they can challenge the turn theyre played but must be banished at the end of the turn
The Amber cards, while there are some strong glimmers, are more focused on giving buffs and enhancements to other cards, adding to the stats of player cards, or removing stats from opponent cards
We previously did the Pull Rates for The First Chapter and the Pull Rates for Rise Of The Floodborn sets, so it will be interesting to see if the rates have changed slightly now that there are more enchanteds to pull
We've already been shown one instance of Saga mechanics at play on a Creature card through the example of Summon: Shiva
As always, were operating on the basic premise that the ratios for cards are the same as a Draft Booster: 10 commons, 3 uncommons, 1 rare or a 50% chance of being a mythic