This is going to be a staple in a lot of red decks, and can fit multiple archetypes too, as it triples damage from small creatures just as well as it does from burn spells
The cutscenes are very well animated, with the tradeoff that generic battle actions are extremely limited: attacking with any melee weapon uses the same set of default motions for each weapon type (stabbing for knives, downward swings for swords, two handed thrusts for spears, etc.), casting is "both hands raised and mouth opening and closing," etc
Tavern Scoundrel, Yusri, Fortune's Flame, and Chance Encounter each go nuts in this deck
While there were six cards available, one tin guaranteed you a Dark Magician card
However, event decks were discontinued after the set Battle for Zendikar