The bar to ban a card in Commander is quite high, and I wouldn't expect any action to be taken if things remain on the current trajectory
Eshki, Temurs Roar Eshki, Temur's Roar is very fragile, but if you can reliably cast a creature spell every turn, you get a lot of value
However, I find there's something so isolating about experiencing a TCG this way, not only because it lacks the physical element of slamming down a card victoriously at the end of an expertly planned turn, but also because I spent so much of my childhood playing Yu-Gi-Oh and Magic: The Gathering with others
One kind gets to the end of this list, sees a lot of lands, and it makes them happy
Someone else realizes their commander is now locked out of the game