Main Collectable Card Games YuGiOh Anti-Magic Prism Anti-Magic Prism Card Type: Trap Attribute: TRAP Card Level: 3 Card Number: DREV-EN078 Card Text: When your opponent activates a Quick-Play Spell Card, select 1 card on the field and destroy it
Aftermath Analyst Appeal // Authority Claim // Fame Commit // Memory Consign // Oblivion Cut // Ribbons Destined // Lead Driven // Despair Dusk // Dawn Failure // Comply Farm // Market Grind // Dust Heaven // Earth Indulge // Excess Insult // Injury Leave // Chance Mouth // Feed Never // Return Onward // Victory Prepare // Fight Rags // Riches Reason // Believe Reduce // Rubble Refuse // Cooperate Road // Ruin Spring // Mind Start // Finish Struggle // Survive
Yeah, imagine that ! Without some religious literacy, the full context of the card is lost, but in most cases, they remain legible game pieces, and not often as complicated as other early Magic Cards
Multiple Decks in One Game Got several strategies for the same version
White sees itself as the good guy, so it doesn't like "shooting first," but as soon as the opponent's creature takes a swipe at either the white mage or his or her creatures, white is in the clear to destroy it