For example, Derevi, Empyrial Tactician likes having a bunch of little and elusive creatures in play to control the game, while Narset, Enlightened Master ends games by itself in a deck with no creatures
"I think in general, the centering is not as good on the Alpha cards," he said
Wizards of the Coast just couldnt stop creating extremely powerful artifacts during the Urzas block, a fact that led to a complete overhaul to the companys R&D processes
Winter uses sacrifice synergies and drain effects to grind through opponents, often leveraging under-the-radar cards for incremental advantage
Players hate to give you opportunities for card draw if they can help it the hatred aimed at stuff like Rhystic Study proves that , and pillowforting up with it, Ghostly Prison and Norn's Annex will at least buy you a few more turns or severely disadvantage opponents who try to get through