Not only that, but when black vise is legal, you build your deck knowing that you need to deal with turn 1 black vise
It falls under the Amber ink type and also rewards 2 Lore points for questing
Some cards enchant a creature and add a +1/+1 counter, so these are a good starting point
Weve seen these premium variants, like Wild-Magic Sorcerer While were still hanging around in red, which seems to be especially Warp-heavy, its also worth mentioning Wild-Magic Sorcerer from For four mana you give your first spell cast from exile each turn cascade, a classically powerful effect that should help establish your board state in no time
A 4-mana 4/2 with flying, lifelink and ward 2 can do a ton of work, and if your opponent cant find a way to deal with it quickly something that is difficult thanks to Ward, its going to end up causing all kinds of problems for your opponent