With both of those Pokemon needing three or even four Energy to perform their Moves, having a way to get that much Energy onto them is crucial
In fact, Ive been mulling over a way for me to write an article just about this one land (though I doubt SCG wants an ode to one colorless land)
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Card Name Mana Cost Type Creature Cat Beast Rarity Mythic Rare rules Text Vigilance (Attacking doesn't cause this creature to tap.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your upkeep, if you have 40 or more life, you win the game
You search up Plains equal to the difference in the number of lands, put one in play tapped, and put the rest into your hand